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One Tiny Elf, One huge journey: inspired by Ori & the Blind Forest...
No tall tale
2,5D Platformer
Reawaken your house elf magic and use it to traverse the cottage as you search high and low for your missing human friend"

PROJECT OVERVIEW
dEAD BY mORNING sTUDIOS:
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3 Level Designers
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3 Game Artists
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2 Animators
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6 Game Programmers
Production time:
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12 weeks half-speed, resulting in around 240 hours.
Engine:
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Unity as level editor
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TGE - an engine template provided by TGA and further developed by the team
My Contribution:
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Puzzle Design
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Level Propping
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Member in taskforces for
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Game Design, primarily Enemy Behaviour Testing and Hazard Testing
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Sound
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PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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